Cails and Channels
March 4, 2010
Cails
Cails are natural wellsprings of truth. They exist sporadically scattered across the surface of Cance. They are naked to the human eye and appear no different than any other patch of land. However, when an Aquail Caster activates a cail, to everyone present, the cail turns into a bright dome of light, volcanically releasing hard winds and scattering flashes that are confined only to the glowing half bubble that sits protectively on the surface. To the common man, it is an amazing sight to witness.
Cails are also considered sacred places for the Chorus of Fates. Every cail church (called a sanctuary) is built on a cail. These cails that lie in a populace are named “Founded Cails.” However anyone who channels a form of truth, revere and seek out cails for multiple reasons since truth fuels all channels. Truth casters seek out cails to refuel and increase their powers. That is why more often than not, cails are fiercely guarded by a channeler of truth, to protect a cail from being drained, for if truth is taken from a cail too often, the cail can run dry. This is the primary reason that every sanctuary is occupied by at least three chorusters.
The Channels
There are three main channels of Truth: Cail, Song, and Starr. The Cail channel however, is the most diverse with three subcategories. These categories are Aquail, Siriia, and Musing.
Song
Song, as touched on briefly earlier, is the most powerful form of Truth, for this channel is the most direct way to wield the power. The Chorus of Fates are the only people who know the path. They are also very secretive on how Song works. What is apparent though is when a Choruster sings, solo, or in a Chorus, incredible and miraculous events occur.
Starr
Starr is indeed the most unique form of Truth. It is strictly a defensive channel. It is theorized that Starr comes not from just the sky (its original basis of assumption) for it is indeed a branch of Truth and Truth is the fuel of all living and moving things on and around the Five planes, but from streams that connect the Land Planes to the Breath Planes. These “bourns” are what Starr casters tap into to fuel the channel.
Aquail
Aquail is the most common channel known to the populace. The reason behind this is it is the only channel that can be learned by anyone without the restriction of birthright or happenstance. Aquail casting focuses on the belief that everyone can grasp Truth through his or her own “inner cail” and manipulate outside forces through it. Every Gentral House has a school of Aquail Casting, however all teachers of the schools must first go through House Aqueous’ trials and testing in order to logistically teach the Aquail channel. It is very difficult to be a “shaded” caster (one who is not sessioned by House Aqueous) because House Aqueous closely guards the secrets.
Siriia
Siriia is now, officially, an extinct channel, but their mark is still evident through their creations that are possessed by all sorts of people.
Siriia is the catchall term for Truth imbued objects. Commonly they are weapons of both destruction and protection, but a large number of them are of passive, aesthetic appeal. (Sculptures, necklaces, items of clothing, etc…) There are four classifications of the Siriia: The Sharf Stones, The Five Commands, The 13 Axal Honors, and the most common, but still rare Siriia, the ones made by Truthsmiths. (Descendents of the Axals of Siriia) The Truthsmiths, along with their knowledge of Siriia production disappeared with the Wind Court upon Clawn’s death.
Musing
The Musing Channel is the path that combines both the power of Cail and Song. It was a power bestowed on children to fight against the carkaws by the Wind Court during the Lusha times. Its power has been reawakened in response to the emergence of the Wickards. The descendants of the children of the First Fold seem to be the chosen ones who are gifted to possess the Musing channel.